Town: Noū Nḗōü˩˥mb Nêōw

Noū Nḗōü˩˥mb Nêōw

Noū Nḗōü˩˥mb Nêōw
Example Goblin architecture.
StateKingdom of Hobben
ProvenceSeóvmbaw̄ä Provence
RegionHàru̹ Digehâchû Basin
Founded1565
Community LeaderAutocrat Èlkdo Dyënh Brêmesm
Area5 km2 (2 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation2700 m (8858 ft)
Average Yearly Precipitation272 cm/y (107 in/y)
Population1255
Population Density251 people per km2 (627 people per mi2)
Town AuraAugury
Naming
Native nameNoū Nḗōü˩˥mb Nêōw
Pronunciation/nɜ̄ːæ/ /nǽʊuː˩˥mb/
Direct Translation[fluke] [laboratory]
Translation[Not Yet Translated]

Noū Nḗōü˩˥mb Nêōw (/nɜ̄ːæ/ /nǽʊuː˩˥mb/ [fluke] [laboratory]) is a subtropical Town located in the Seóvmbaw̄ä Provence of the Kingdom of Hobben.

The name Noū Nḗōü˩˥mb Nêōw is derived from the Goblin language, as Noū Nḗōü˩˥mb Nêōw was founded by Bër Mb̪f̄kī̌ 'Carmen Hot' Vúō Rénḱ Mē̌shvoī Vúń̄w̄ Ha̋m Giant Skate Spiders Giant Khopesh Scorpions, who was culturaly Goblin.

Climate

Noū Nḗōü˩˥mb Nêōw has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cool 14°C (57°F). Noū Nḗōü˩˥mb Nêōw receives an average of 272 cm/y (107 in/y) of precipitation, most of which comes in the form of rain during the summer. Noū Nḗōü˩˥mb Nêōw covers an area of nearly 5 km2 (2 mi2), and an average elevation of 2700 m (8858 ft) above sea level.

Overview

Noū Nḗōü˩˥mb Nêōw was founded durring the late 17th century in late spring of the year 1565, by Bër Mb̪f̄kī̌ 'Carmen Hot' Vúō Rénḱ Mē̌shvoī Vúń̄w̄ Ha̋m Giant Skate Spiders Giant Khopesh Scorpions. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Bër Mb̪f̄kī̌ 'Carmen Hot' Vúō Rénḱ Mē̌shvoī Vúń̄w̄ Ha̋m Giant Skate Spiders Giant Khopesh Scorpions.

Noū Nḗōü˩˥mb Nêōw was built using the conventions of Goblin durring the late 17th century. Naturaly, all settlmentss have their own look to them, and Noū Nḗōü˩˥mb Nêōw is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Noū Nḗōü˩˥mb Nêōw is buildings are located arround a single spacious packed earth mainstreet which forms a clockwise spiral to give the town a over all circular shape. The town has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the town is well defended against anything short of an army. The town's cost-cutting-focused defences are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.

Before you’ve even set foot into the heart of Noū Nḗōü˩˥mb Nêōw, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same divine, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its divine. Asside form the revrent worship, you can see the citizens are preparing for something, and that something isn’t good. Weapons are worn openly. Defensive structures have been recently constructed to guard less used areas of the town. Merchants seem very eager to sell their wares at discount prices. Something is coming.

Civic Infrastructure

Noū Nḗōü˩˥mb Nêōw has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Noū Nḗōü˩˥mb Nêōw.

Noū Nḗōü˩˥mb Nêōw has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Noū Nḗōü˩˥mb Nêōw has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Noū Nḗōü˩˥mb Nêōw has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Noū Nḗōü˩˥mb Nêōw has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Noū Nḗōü˩˥mb Nêōw's public wards, blessings, and other arcane systems.

Noū Nḗōü˩˥mb Nêōw possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Noū Nḗōü˩˥mb Nêōw's grid is powered by hydrogalvanic generators.

Noū Nḗōü˩˥mb Nêōw's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Noū Nḗōü˩˥mb Nêōw has a first rate hospital which caters to anyone in need of long term medical care.

Noū Nḗōü˩˥mb Nêōw has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Noū Nḗōü˩˥mb Nêōw has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

There’s a relatively new religion in Noū Nḗōü˩˥mb Nêōw which is rapidly gaining power. It might be a sectarian offshoot of a major faith, the unique product of a new prophet, or an outside faith backed by wealthy and powerful foreign supporters. Depending on the demands made on believers, the new faith may be a matter of concern only to the existing clergy, or it might be a major flashpoint for conflict in the community.

Noū Nḗōü˩˥mb Nêōw's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

In Noū Nḗōü˩˥mb Nêōw the milk never sours.

The Mud Elemental, Medium near Noū Nḗōü˩˥mb Nêōw are known to be almost tame, such that they can be put to domestic use.

Noū Nḗōü˩˥mb Nêōw's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Truename Magic energies of tier 1 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5095 m2
    • Cattle and Similar Creatures: 313
    • Poultry: 3765
    • Swine: 251
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 125

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 7
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 9
  • Monks, Monastic: 3
  • Monks, Civic: 4
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 3
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 7
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 5
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

377 of Noū Nḗōü˩˥mb Nêōw's population work within a Foundational Occupation.

778 of Noū Nḗōü˩˥mb Nêōw's population do not work in a formal occupation, but do contribute to the local economy. 100 (8%) are noncontributers.

Points of Interest

Noū Nḗōü˩˥mb Nêōw's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Noū Nḗōü˩˥mb Nêōw suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of saved most of the town when a natural disaster struck Noū Nḗōü˩˥mb Nêōw. was immortalized in song for this deed.

History